-- GENERATED SPELL FOR [Panther] --


function spell0_736(pUnit, Event) --@Claw,n/a--
pUnit:FullCastSpellOnTarget(16831,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_736', 673, 1)
end

function spell1_736(pUnit, Event) --@Growl,n/a--
pUnit:FullCastSpellOnTarget(14918,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_736', 0, 1)
end

function spell2_736(pUnit, Event) --@Rake,n/a--
pUnit:FullCastSpellOnTarget(59883,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_736', 9000, 1)
end

function Sorts_736(pUnit, Event)
local choix_sorts_736 = math.random(0, 2)
if choix_sorts_736 == 0 then
pUnit:RegisterEvent('spell0_736', 1, 1)
end
if choix_sorts_736 == 1 then
pUnit:RegisterEvent('spell1_736', 1, 1)
end
if choix_sorts_736 == 2 then
pUnit:RegisterEvent('spell2_736', 1, 1)
end
end

function mob736_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_736', math.random(1500, 3000), 1)
end

function mob736_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob736_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob736_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(736, 1, 'mob736_Action')
RegisterUnitEvent(736, 2, 'mob736_Leave')
RegisterUnitEvent(736, 3, 'mob736_Kill')
RegisterUnitEvent(736, 4, 'mob736_Die')
